I am one of those people that say, to hell with balance! EverQuest was created with one thing in mind: A huge variety of possibilites! Those possiblities are only a reality if you broaden your horizons, and to achieve that, you have to stray away from the "staus quo", for a lack of a better word.
I, for one, love the fact that there are classes like Wizards that are OP with damage over other classes and there are classes that are CONSIDERED weak, like the Ranger. This seperates the men from the boys because if you can play a Ranger well, then you rock! If you can't play a Wizard well, then you may be border-line retarded.
To me, choosing a race and class is like choosing the difficulty level in a regular video game. You want easy mode? Play a Halfling Druid. You want a hard experience? Play a Human Rogue. You want a difficult experience? Play an Iksar Shadow Knight.
No other game (Except VanfailGuard) has the vast race and class selection that EverQuest has. Do you know why? Well, probably because it wouldn't be possible to balance all of these races and classes even if you tried.
Bottom line: EverQuest allows you to select your own difficulty level. And in an MMO, it doesn't exist anywhere else!
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