Quote:
Originally Posted by Zuranthium
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Speaking of which, the Charm Animal spells should have been better for Druids and Rangers (Shaman should not get the line at all). I believe those spells should turn the charmed animal into a permanent pet, until it dies or you leave the zone. This would have to be balanced so that characters can't charm overly powerful pets in comparison to their level. It doesn't make sense that the animals should only befriend you for a short, random duration and then attack you when it wears off. This game was based upon D&D and that really goes against the entire flavor of Druids and Rangers.
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What?
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This isn't a custom EQ server.
And if you want to talk about proper roleplaying, druids shouldn't be allowed to kill any animals without completely loosing faction with their guild hall or deity or something. Let's start with that if you want to get technical.
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