Just throwing a few tips out there for you, for your decisions
[You must be logged in to view images. Log in or Register.] Not sure if you've played in classic before, and some of these might come as a surprise.
- You can only have one tradeskill above 100 (or is it 50?), iirc. per Character.
- Bards cannot /melody. You'll need to twist manually.
- Theres no OOC (out of combat) mana regen
- Transfers are best done via a friend. They can make a level 1 alt in any city you need. I'm usually always happy to assist in transfers, provided I'm not teamed. Look me up if you need at some point.
- Ground Transfers are safe as a 2nd resort; items don't decay for several minutes on the ground, so you'd have plenty of time to camp/return. I would recommend some place out of the way, like freeport/qeynos sewers.
- Corpse runs -- when you die, your stuff is on your body.
- Warrior's cannot invis or gate (OT Hammer?). I always found this a handicap I personally couldn't bare. When you die, you're pretty much helpless to defend yourself as well.
- Enchanter's don't have Breeze ATM from what I've heard.
- Clerics get paid very well for resses, but expect mass tells.
- No translocators. Expect long waits/rides on boats =)
- You cannot bind @ Timorous Deep Firepots anymore (/sigh)
- Gfaydark area is probably the most popular/populated Newbie Starting area, with the exception of Iksar Noob land.
- Leveling is very slow here, or can be. Don't let it discourage you, find a good team/guild and socialize =)
- Most classes/Races have Experience Penalties or Bonuses. Check the Wiki if you're interested in minimizing/maximizing your XP Gain. (http://wiki.project1999.org/index.ph...ence_Penalties)