Quote:
Originally Posted by Secrets
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It's a database issue. The actual zone hasn't changed layout-wise. EQ doesn't keep its spawn information on the disk.
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Yep, this is the problem. In several hours of research, I only found about 4 old web pages with reliable info on classic Splitpaw spawns. That info was mostly in agreement about the placement and identity of bosses and the types and level ranges of trash mobs, but there was also mention of some spawn mechanics that remain obscure. Specifically, several named mobs seem to have (very buggily) spawned now-defunct NPCs on death. For instance, Kurrpok Splitpaw apparently spawned a DE named Zixx Nenix, who then wandered the zone slaughtering unfactioned newbs and demanding an item used in the Skull of Torture quest (?). These kinds of details were hard to nail down from the existing data, but I gave it a shot. I might post another video or two of these spawn/quest mechanics when I get some more time.