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Old 06-03-2019, 04:11 AM
Mentathiel Mentathiel is offline
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Join Date: Dec 2014
Location: UK
Posts: 282
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Well, it has to start rogue-wizard; the two quintessential damage-dealers have no hope of surviving aggro, so it's either lots of death or nuke to death and wait for mana / health to come back. That will get pretty old after a few levels. At higher levels, they probably won't survive many fights.

Warrior-rogue could be as bad; tank and DPS sounds fine, but think of the downtime without a healer. Add in that difficult stretch from 20-30 where the rogue will keep grabbing aggro and neither taunt nor evade will be reliable enough to fix it. Again, adding a number 3 is hard without fixing their flaws.

Combine those and you have what could almost sound perfect - lots of DPS and a tank to hold aggro - except that you spend more time waiting around between fights than fighting.

Edit: And while I was typing, it seems someone else had the same idea.
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Mentathiel Rogue and haunter of level-inappropriate dungeons
Last edited by Mentathiel; 06-03-2019 at 04:12 AM.. Reason: I got ninja-ed