Although I agree PvP was somewhat imbalanced, I feel the changes the Devs made for PvP make it much better than it was on live. However, gear plays such a decisive role that you will always have that imbalance (although this can be overcome if you stay in groups with people). On Tallon Zek we overcame this by sticking together.
That said, the best thing about EQ pvp is that any spawn can be contested through PvP. It also causes you to be ultra-paranoid - constantly checking whos in zone, whos a friend and potential foe.
Personally I really enjoyed the experience on Tallon Zek and would love to play on a server with the same ruleset, but with more balanced PvP.
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