Yeah, when I was playing my monk, I just stuck to the pather and guards outside the guild. There's a SK pather that comes by too, which I'd occasionally tag (but the HT hits hard). The guards in commons are doable too, same level, but they have more hp, hit harder and are a tougher split. There are other guards in 3rd gate too that are easy to split, but I always felt the clerics were squishier.
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