This thread has been derailed by arguing that there is no stun. This is incorrect.
The issues are:
- Stun breaks on melee all the time, not just a chance, and/or
- The max duration of the stun is 3 seconds (i.e. found by turning off auto attack and not swinging after proc)
This is it. The reason people think the stun isn't happening is because the mobs barely (if they do) miss a round of melee because they attack 3 seconds after the proc. As far as chain stunning, since the original stun isn't EVER lasting more than 3 seconds, I am not sure how they could even know that.
Kanras, I understand you are frustrated with this issue. If we bring evidence, via logs, that the duration never exceeds 3 seconds, would this be enough to revisit it? I understand this is about 1 weapon for 1 class, but there are more than a handful out there, and to those, the issue is quite important.
I appreciate your consideration.