Quote:
Originally Posted by Rogean
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I think you guys are overestimating just how much a minor change to knight offensives will do anything. It really isn't going to do as much as you are hoping it will.
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I'm not expecting some godly damage boost or anything, but even those minor skill increases of 20-30 points will help and I think most people will notice it, especially when it comes to melee accuracy. For example, my lvl 51 SK against lvl 35-39 mobs (bloodgills) ranges between 50-75% accuracy(misses only, no evade), 65% average-ish. That's pretty brutal considering his twink gear and the fact these mobs con light blue. The 40's are rough because skills capped until 50+, but for knights, we again get capped at 55. May not seem like much, but I think roughly 9% increases is a pretty nice bump to weapons/offense skill.
230->250 weapons skill = 8.69% increase
230->252 offense skill = 9.56% increase
I will take 9% any day of the week!