Quote:
Originally Posted by Teppler
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Yeah so now that Riot is in control now I guess we'll be seeing a rotation right away then.
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Yeah, the issue then becomes guild size. (limits are not classic as this did not have to be addressed in era)
1. Keep guilds big. When your spot in the rotation comes around there is little pixels for the amount in the guild. This will most likely cause the zerg guild to break up (not a bad thing)
2. Smaller guilds. Strike forces etc. Having many of these increases the time between rotations for everyone else. This will cause people to make alts and put them in many guilds to increase their pixel intake. There will be no rules against alts or alt accounts to do this because it was never done in era so original developers never had to address it. read: not classic.
3. You are left with having big guilds go after things to satisfy members, rotations that mean you really don't need to log on for up to 5-8 weeks if you are just raiding, which many do and they don't play the game. Many hate the game and only like raiding.
4. The server will bleed players until only those are left that can get along with whatever ruleset is in place. At this point you don't need rotations or any weird rules. The few super dedicated left will be getting the top pixels just like in classic... but posting it on Youtube.