Quote:
Originally Posted by Lartanin63
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This was also when fighting them solo without another mob engaged.
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The mobs nearby do not have to be aggroed for this "stay and fight" mechanic. Fight one of the two mobs guarding the castle entrance. Get it lower than 20%... it will not flee. Let it chase you away from the other mobs then you will see at what distance from other mobs it starts to flee.