Quote:
Originally Posted by Nagoya
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EQ PvP in a nutshell: people having fun at the expense of someone else's fun and calling it fun for everyone cause that's how you remember it.
Can't make this shit up ^^
Thanks for reminding us why EQ PvP will never really be a good thing, unfortunately.
(PS: I'm 100% for having a new pvp server for you guys to have an illusion of fun (and/or real fun whatever) none-the-less, sounds good in my book go for it ^3^)
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This is why the next Red P99 server
needs to be teams!
PvP attracts griefers ("killers" in the
Bartle taxonomy of player types). If you have all vs. all PvP (in any game), those griefers will direct their attention to the most vulnerable, ie. low level characters. This naturally discourages server growth (see Red).
But with any kind of team-based PvP, that killer/griefer energy is
channeled. Instead of the griefer being a reason to quit the server, the griefer just becomes another villain for the players of the other team to defeat.
There's a reason why
successful MMOG PvP is team-based (WoW, DaoC, etc.)