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Old 09-23-2019, 08:57 PM
Videri Videri is offline
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Join Date: Dec 2014
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Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
What is wrong with their gameplay?
In my opinion, the toughest thing about mage gameplay is that they don't have built-in splitting techniques. If you are at a camp with two mobs close to each other, and you can kill one mob but not two at the same time, you can't do the camp.

There are strategies to get around this. One that might work is nuking one mob dead asap then zoning off the other mob, waiting for it to leave, zoning back in and returning to the camp, medding up, resummoning pet, then killing the other mob before the first mob respawns.

If a tactic like that is not possible for whatever reason, you'd need help to break certain camps.

Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
I am getting that they aren't as powerful after vanilla, but are they still wanted in groups and can they still solo in Kun and Vel?
They are always wanted in groups as they contribute great sustained damage through their pet, nukes, and damage shield.

Furthermore, mages are always valuable once they get Call of the Hero at 55. Even if you never play your mage again, you can still get value from it if you park it in a location your guild would want to COTH to. For instance, a guild may park a mage at Poop Mountain in Sebilis, right around the corner from Trakanon. Then, once a group is formed that includes the mage on Poop Mountain and someone at entrance, you can summon a whole raid (one at a time) from entrance to the mage so the guild can kill Trakanon without having to fight all the way down through Sebilis for like an hour.