Mages are strong in classic and remain strong through Velious. The problem isn't that they get weaker -- but content gets substantially harder. That is why for some of the "godmode" clears, it often requires an enchanter or a shaman or a cleric. The ability to charm, to slow/torpor and to CH (a charmed pet) create basically a way to either manipulate the force of a mob against itself or to severely limit the threat of a monster who is only attacking 1/4 as much of the time etc.
Those are basically the exceptions. A few classes that can ascend beyond the boundaries does not indicate those who are limited by the boundaries are weaker or inferior. They are still great for a straight forward DPS class. But they cannot bend the game to work their will, like the aforementioned classes/class combos played at the highest level.
Just my 2pp.
|