Quote:
Originally Posted by GhostCow
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A lot of EQ was designed the way it was because they were originally planning to charge for the game hourly. I would guess blind meditation was one of the mechanics that came about because of that. More deaths = more time played = more money. Many bad mechanics were fixed later for a reason.
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There is no reasoning with you, you are pretty dead set on its bad and should have been changed.
Have a good night.