The "wave" spells weren't messed up, people just didn't understand how they were supposed to work very well.
there were no enemies that were "immune" to AoE spells that weren't also immune to other spells. So the patch notes wouldn't specific AoE spell targets, but spells in general, if that's what the patch was trying to say.
"beta" much like "classic" is just a time frame of many changes to the game. AoE spells initially had no limit on targets. This was nerfed by release not for "balance" reasons, but for concerns of server/client stability.
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