Overlookeed some other biggies in this hard to find patch.
https://groups.google.com/forum/#!se...U/G4NBGfgWIAsJ
"All drops of steel weapons have been replaced with higher quality
fine-steel weapons of the same type. This change was made to reduce the
amount of new currency coming into the world at the mid-to-upper levels. The
fine-steel weapons are in all cases superior to the steel weapons that were
dropping, they just sell to vendors for less money."
Previously to 1/20/99 all fine steel was just steel and the value was ~21 plat per steel axe vs 4 plat for fine steel axe as seen here. This change should be global from the context of the patch notes, but I'm still investigating for further proof it was not selective to only Dwarven guards as outlined in the post below.
https://groups.google.com/forum/#!se...w/doqMS5sQwEQJ
"Corrected a bug that allowed ships to move faster when disarmed"
Who doesn't want faster ships?
"All Wizard AoE damage and stun spells have had their radius slightly increased"
My first character was a wizard and I distinctly remembered the AoE spells being much more generous than on P99. Here is your proof finally, please add this to blue also. Medium sized mobs could be almost touching, not even close to stacked, and still all get hit.
"NPCs will now treat the "Cancel Magic" series of spells as hostile. Previously, NPCs did not mind if players dispelled all of their buffs before attacking. Now they will."
Prior to patch, all spell casting NPCs can be debuffed safely before engaging.
"The Levitate spell may now be refreshed while the spell is in use."
Prior to this patch levitation could not be recast without first landing on the ground.
"Also, the inhabitants of the Plane of Hate no longer fall for illusions, and tend to "Hate" everyone."
Prior to patch, certain illusions (wolf and elemental I suspect?) were non KoS in PoH.