The only real issue here is how to handle OOR healers when in a guildwar. My assumption would be that either:
a) During a guildwar, guild members can only be buffed/healed by other guild members
or
b) any OOR heal or buff would flag that person for PvP (not likely to be implemented)
Option A is obviously the easier (only) option, but this would require guild members to xp or PvE together.
Another consideration would be the (normal) 8 level spread for PvP. During guildwar the assumption would be that this would apply to any level range. However, that would put lower level members at risk, which would mean two warring guilds would have to be in the same rough level range (or not log into alts).
My vision is to have two guilds, light races and dark races, level 52+ be in perpetual guild war. Maybe the guild would be structured as a more elite, "best of the best"/hardcore players who have grown tired of the PvE game and want to experience perpetual world PvP against other, similarily leveled and geared players. Downside would be all PvE is limited to your guild only (or solo). To me this is an interesting concept. Perhaps the two warring guilds take PvP vacations to focus on PvE for a certain period and then go back to active guildwar.
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