So back in April I thought I saw quotes from a Q&A with Rogean that happened at the convention where green was first announced. And one aspect supposedly mentioned was dynamic spawn times for the launch population surge in newbie zones to potentially scale with the zone count. Not sure if that's still on the table. It wouldn't be strictly classic but neither will 3k+ people I'd say, and it is something that happened on EQ at some point later.
It really would ease some conflict if the newbie yard mobs were respawning immediately once a certain number of players was reached. After the newb zones you have more than one zone to pick from in your level range generally, so they could be more hands off outside of starting areas. For that first weekend at least, a dynamic respawn timer might be nice.
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