Quote:
Originally Posted by Nirgon
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We want players to resolve disputes amongst themselves
Give us the classic tools to do so?
People will be camping dungeons hardcore within a day
Having classic features ready for launch, man this is exactly the time not the wrong time
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In a perfect world where we have a company of thousands of programmers supporting us? Sure. But in the real world, with our tiny 100% volunteer staff, do you truly feel being able to /guildwar on day 1 is more important than other classic stuff (eg. getting the lighting working)?
I'm not saying "/guidlwar sucks", I'm just saying, anything the devs do has an opportunity cost of not doing something else. They
have to prioritize, and I just don't think adding /guildwar before it's practical to use it is a
priority.