Quote:
Originally Posted by Tenlaar
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If you're a higher level SK and you aren't using Shadow Vortex to keep up with agro buildup on mes'd mobs so that when their turn is up all that you need is a Disease Cloud to wake them up and they're stuck on you?
Well, I don't think you're playing an SK very well...
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QFT, that’s the most important use for SV. Sucks when the enchanter then blurs the mob, though.
SV is the most and quickest snap aggro, even more than DC. Clinging isn’t bad, but the other two are better. All are very low mana.
In a good group the SK should either pull or tank, usually not both (unless you’ve split the spawns). I think the best crypt/emp groups I was ever in had both SK and warrior. SK is a great puller and more than good enough tank for crypt, but in a really good group the puller doesn’t stick around for the fight anyways.
Leveling up, Paladin stuns are amazing. Post 50 they peter out and in higher level camps they just straight up don’t work.
Warriors are good DPS, they have high skill caps for offensive and defensive abilities. They’ll never match a rogue because they can’t BS, but a warrior behind the mob is a good DPS contributor.