Quote:
Originally Posted by Baler
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Green wont have Hand Holding it's going to be hard.
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Starting fresh will make it more difficult because the lack of gear. This will force us to all play together rather than one trio owning half a dungeon etc etc. Taking away things like 3rd person view or the ability to re-arrange spells in a spellbook though -- are just non-logical, backward changes.
All the bandwagoners who adhear to pure classic are obviously not realizing that a ton of shit is not classic anymore. All of the exploit and bug fixes they fixed in blue such as invis pulling (obvious exploit for those who knew), AE up to only 4 targets (I believe Chardok AE grps is why they did this), the whole foot-race out of game mechanic rules they forced everyone into for raiding on blue to name a few. I'm sure theres been numerous pathing and los changes over the years -- they've been awesomly busy! I think I've read a few posts too of ppl being curious of how much CSR involvment there will be in the Green server and if VP will be FFA. Regardless, deviations are made for the greater good of everyones fun factor (Side rant: or not in a lot of cases.. i gotta say, being forced to use OBS and log everything so you can tattle-tale on another raiding guild who touched a mob after you touched it.. is fucking pathetically retarded and completly immersion-killing).
Anyway, I'm very in favor of the changes that will increase the skill ceiling, like no pet window or no tab targeting (regardless of classic or not). These will really just be an adjustment and after so long in EQ, it might be neat expierence to not have these and then play through the changes as they're introduced.
Its the no third-person mode though that is a sure fun factor killer for me. Its pretty standard these days that an MMO would use a third-person camera as it does currently on P99 Blue. While it may have been designed at launch to be first-person, as its no longer 1999, I think we can all admit that the gameplay is pretty ugly in first-person -- the left/right turns blasting past massive pixels is surely going to cause numerous headaches after hours of gameplay.
I do see a good counter argument that first-person might increase the immersion, being locked into seeing what only your toon would see, but even then, its just kinda lame to not see your whole posse in action and other people in the world around you
I mean shit, if we want to go true classic then we better be forced to be looking stright-down at the ground and nowhere else; cause i remember my computer exploading if i looked up in classic EQ..