I was going to edit the OP, but I can't, so I'll just post this here.
Thanks for the reports, everybody! Here's the current state of things:
Known issues we intend to fix:- Clip plane settings affect light radius. (Low priority)
- Dynamic lights can cause FPS loss. (High priority)
- Corpses show dynamic lights.
- Nighttime rain makes it easier to see.
- Dynamic lights can flicker in very crowded areas. (Removal of corpse lights will help)
- Infra/Ultravision are much too dark in certain indoor areas. (Already fixed locally)
- Skies and ambient lighting are messed up in several zones, notably Feerott, Toxxulia and Nektulos. (Already fixed locally)
Would love to fix, but probably can't:
- Baked environment lighting in some city zones is stronger than intended.
- Infravision red tint on mobs. (Ultravision works fine.)