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Old 10-15-2019, 01:56 PM
BlankDiploma BlankDiploma is offline
Kobold


Join Date: Oct 2014
Posts: 100
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I was going to edit the OP, but I can't, so I'll just post this here.

Thanks for the reports, everybody! Here's the current state of things:

Known issues we intend to fix:
  • Clip plane settings affect light radius. (Low priority)
  • Dynamic lights can cause FPS loss. (High priority)
  • Corpses show dynamic lights.
  • Nighttime rain makes it easier to see.
  • Dynamic lights can flicker in very crowded areas. (Removal of corpse lights will help)
  • Infra/Ultravision are much too dark in certain indoor areas. (Already fixed locally)
  • Skies and ambient lighting are messed up in several zones, notably Feerott, Toxxulia and Nektulos. (Already fixed locally)

Would love to fix, but probably can't:
  • Baked environment lighting in some city zones is stronger than intended.
  • Infravision red tint on mobs. (Ultravision works fine.)
Last edited by Telin; 10-15-2019 at 02:26 PM..