What do people use logs for besides GINA? I'm honestly wondering. I've never used the logging feature in all my years of EQ, both on Live and on P1999. I have a hard time seeing how logging adds enough to the player experience to be left intact if it is mostly just being used to run what is basically a de facto cheat program outside the client.
If a feature is classic and can be used for perfectly legitimate functions but in practice is being used 95% of the time to circumvent client limitations, should it be retained or removed? I don't know the answer to that question. I am curious what others think. But that appears to be the situation here: logging is classic, but serves very few practical purposes at this point on P1999 besides feeding GINA, which is terribly unclassic.
Honestly I think boxing is the best analog here. Boxing is entirely classic, and yet is banned on P1999 servers. Why? Because free player accounts and hardware advances make boxing much, much easier than it was back in the day. And if you allow boxing then even people who don't like boxing are essentially forced to box if they want to compete with the boxers. And soon everyone on the server is boxing, which is not remotely classic. And so boxing is banned here even though it was allowed in classic, explicitly to preserve the integrity of the classic experience in the face of the realities of the present day gaming environment.
I think that utilizing whatever means (including removing logging from Green entirely) would serve a similar function. You remove a feature that is classic because if you don't it will be abused so extensively that the effects will be broadly unclassic. It is undoubtedly the lesser of two evils, especially since logging itself has no direct gameplay impact, while GINA has a large one.
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