On classic these items weren't permacamped. For psycopaths the best long term investment in this server would be to permacamp the manastone because it is a super easy camp and it has a very high value item. It is the best use of time in the game. You could get and hold that camp for a couple weeks and then trade manastones for PL's for like 100 other characters or other raid drops that take massive time to get.
For this reason, the only thing that makes sense is either to not have the item in the game which is what verant would have done, or to make the /list so you basically need to level up a character to viability and THEN sit in line each time you want to get 1 manastone. It means there will be a much MORE classic allocation of manastones than there otherwise would be.
Its a classic nostalgia / recreation server and they do what they can to emulate the game itself and in this case the classic player experience.
It is the best idea ever.
Locket of Escape i guess will be the same situation which will mean they won't be all stuck in the hands of psychopaths which is really great.
At the same time, I dunno. Melee were just not meant to be able to bind anywhere. If you let people have these items, melee is now a binding class, and with a gate pot they are now gating classes too which further gimps out classes that have those abilities built in.
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Originally Posted by Rogean
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