I am pretty sure there WAS a 2nd and 3rd kobold camp NE of the first one in the newbie area of Steamfont. Based on several months playing gnome rerolls on live waaaaay back in 1999. I remember those tiny gnome skeletons well, and those damned running kobolds with their last act before death being an ineffective and pathetic swing at you before fading into dust after my tiny gnome took the coppers from their corpses.
Can we please focus on the real issues for green? Like how my necro pet isnt swinging with a delay of 19 when I hand him a dagger?
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-Glasken, coming out of retirement for Green99 
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