Quote:
Originally Posted by Acidreams
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This is such a bad idea! You will halve the integrity of the server and everything people are working for right now, causing people to leave. So then you merge the servers once the population dips and all your left with is an artificial increase in items and a pain in the ass.
As many have said this experience is unique to EQ, fighting for resources and using wit to get ahead of the pack. Not only this but we're only in our first few weeks of lauch! 90% of the pop here are casual types like me who will probably never make those higher levels due to other commitments. The neckbeards camping the nice items will be same neckbeards regardless, just now they will have the chance to get 2x as many of said items. Give it time and the pop will reduce anyway and you can keep the integrity of green intact.
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The increase in items will perfectly match the increase in players. A hyper small game like vanilla strangleholding the amount of items that 3000 players wants is shameful. Please don't get mudflated economics confused with players being able to play the darn game.