Quote:
Originally Posted by Bristlebaner
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The behavior players are exhibiting is precisely why the game evolved and why newer MMOs instituted instances. Folks cry that Everquest was this rare, raw MMO that is the best example...but only when it caters to their desires.
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The issue is that it's an old, solved game. If it was new with unknown zem, unknown mechanics, people didn't know about exp penalties and such... it would be a lot different. The concepts themselves are not issues, the issue is everyone knows everything.