Superstition in the way
Thoughts:
There are two ways of getting interrupted: stun and push.
Push
Melee hits cause a small amount of push. Your orientation when hitting an enemy determines the direction in which they are pushed. However, your orientation when hit has no effect on the direction in which you are pushed. The only thing that matters is the direction in which the NPC hitting you is facing (which will always be directly toward you).
So I know of no mechanic by which waggling would mitigate interruption by push.
Stun
If an attacker doesn’t land bash, you won’t be stunned. (Wait, is that true? I’m not sure that’s true. Paging Daldaen or Jimjam.)
Anyway, if you’re facing the mob, you have a chance to use your passive avoidance abilities (Dodge, Parry/Block, and Riposte). If you’re facing away from the mob, you do not get to Dodge/Parry/Riposte (I don’t know about Block...monks are OP, so I wouldn’t be surprised). Anyway, waggle too far and you might present your rear arc to the mob and nerf your own avoidance abilities. So waggling is possibly counterproductive or possibly doing nothing.
|