Quote:
Originally Posted by WaffleztheAndal
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I have heard too many stories of people getting suspensions for even trying to assist another player in trouble with a mob and the player perceiving it as an attempted ks. Now I assume many of these petition stories gone wrong are misconstrued or outright lies, but regardless I generally bend, back down or bow out of any kind of in-game dispute. The staff here are fantastic, and the fact they do all they do for free is just incredible. That said, all it takes is one bad day or one misunderstanding to lose days, weeks or more of progress. Maybe that makes me a wuss but it is what it is. Love the server and I’ll gladly accept these circumstances.
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How can judges be fantastic among stories of unjustice?
I hope this to be a practical thread, and hope it will stir thought in the right direction. As things stand now, people are afraid, I have seen, to pull mobs through other groups and even to pass by other groups for further camps-- especially if that camp is not commonly taken. To make matters worse, the petitioners, emboldened by past successes (and I think any public show by a GM is a success for them, most people don't want to deal with that), will immediately harass people through tells, say or OOC. No different from classic, except people are much more afraid since it's private server. To my mind, the easiest way to recreate Everquest is through fewer rather than more rules. People openly stole kills and intentionally trained in classic, and never feared more than a warning--from the GMs. On the other hand, the beauty of classic Everquest, was that we learned lessons from our fellow players and their treatment of us after we did these things. If you trained people at high levels you were done for, and not by the GMs; you had better hope you were the brother of a guild leader--or had some very loyal friends. You were ostracized. The game became unplayable and you rerolled or left. I know cause I did eye for an eye then; it wasn't the GMs that were a problem (I never saw one of those), it was the other players.
Getting back to the players, yes, by hook or by crook it seems one group in a popular zone will have their one or two dozen mobs to pull back to back, unless a concerted group interferes and is willing to go to trial. Pick up groups will sink into their shells and go. Overcrowding? I haven't even seen elementary attempts at sharing. I saw someone in Befallen the other day say "basement is camped guy". What does that mean? The whole third floor? Isn't that big? It's worth considering when people see a GM pop up on a private server they are afraid. Most people don't want to be banned. A little of that goes a long way, and I have seen no hesitation to act from GMs. I actually saw one appear in the middle of a group the other day, less than 2 minutes after a petition for a petty camp dispute. Certainly stories like the above do not help things, I do not blame someone for pusillanimity.