Alright then, look at it this way: If you limit guild sizes and ban alliances, you're effectively forcing instancing except without the instances. Meaning instead of ~200 people in the top high-end guild getting to do the top content, now you have the same top content being killed by much smaller numbers. There is no raid content in the old world, and maybe not in Kunark, that can't be killed by 35 people or fewer. Those ~35 people are the ones who are presently carrying the coattail-riders anyhow, so they might not even mind all that much.
Zerg roster sizes and non-exclusive guilds are the one thing keeping non-instanced raiding even halfway tolerable for folks who want to do it.
Danth
|