On blue Alligator skins were extremely common. I believe they classically fixed them to be a low drop rate here.
On blue Groi Guttblade was a static spawn that could be camped with no effort. I believe they classically fixed him to have a random spawn location and roam.
These are two variants from Blue which had Leatherfoot Caps and Rings of Shadows as probably the two most recharged items, which should make them much more difficult to obtain.
Recharging is a classic mechanic, knowledge of players is indeed making it far more prevalent however. Among this issues that “knowledge of players” causes for an unclassic experience, this isn’t in my top 3.
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