I'm firmly in the camp and of the opinion that keeping all things as true to "classic" is, in many cases, rarely in the best interest of the game, these servers, and the population, both old and new.
A number of existing mechanics may have made sense or been briefly tolerated at the original time, but over an extended period on a time-locked server bring to light a number of issues ranging large aspects of the game and its community.
So to this end, I would agree with you, OP. I expect primary complaint will come from those who leverage certain items to make raid bosses "easier". However, as has been mentioned regarding knowledge of this exploit back in 2000, I don't remember my guild doing similar during the original timeline and yet we still accomplished as much, if not more, than what I've seen here with it available.
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