Quote:
Originally Posted by Humwawa
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Troy - Who the hell says it didn't?
I've played on two different servers on Live EQ.
On Brell Serilis, the end game was controlled entirely by a council of guilds who, in retrospect, manipulated the rules to ensure their superiority. It was civilized, but it was what it was - controlled content.
On Povar, there was Triton. And there was Triton. Everything else was under their heel, once RA fell to dust (through a particularly foul subterfuge on the part of Triton's leadership).
There's always a guild, or a couple warring guilds, who fight over the top tier content, either through brute force like P99, or through politics. You're looking at the game through rose-tinted glasses, I think.
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In classic any guild could show up at spawn time and take a shot, sure people might not like it but GM's weren't going to enforce those player-made rules.
I play a tracking class and am not willing to spend 90+% of my play time sitting semi-AFK hitting track waiting to trigger a mass communication to the guild. Nor am I going to leave work to log on when a boss spawns, or wake up in the middle of the night, or leave dinner, or leave rehearsal, or drop anything I'm doing that is not playing EQ. A player like me could still see a lot of bosses in classic. On P99 it's unlikely I'll see one until every hardcore player is fully equipped with the best Velious gear.
So yes, I want the rules changed to something that will benefit me. That something, however, IS HOW THE GAME ACTUALLY WAS.
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