As others pointed out, hard to say how it was at live launch, it felt more evenly distributed although I remember warriors being hard to find. I believe people back then picked classes more based on the image of the class and what they like to play compared to now, Shadow knights, Paladins and Rangers where everywhere though but that adds up if you look at the "cool" factor.
When I say "fix" classes I don't even know specifically how to fix it. For example, comparing a Warrior with a Ranger/SK/Paladin the exp. penalty seems valid, especially starting out (and that's really when it matters) But if you instead compare a Druid with a Ranger the penalty for the ranger seems silly.
But the exp penalty probably don't affect things that much, I don't think there would be a major shift even if it was removed.
|