The main issue, at least in the first weeks of the server, was that the tanks didn't have the gear to be efficiently healed (especially without Clarity), and other melee require a tank to do their best damage. Due to pet mechanics a mob will generally ignore them if any PC is in melee range.
So the most efficient party composition was pet classes/healer(s)/enchanter.
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Green
Tofusin - Monk <Force of Will>
Manowarr - Druid
Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
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