I don't think Zerg guilds are classic, at least now when I played on Karana. There were 3 very powerful guilds (I was in one of them), and obviously many more "high-middle" tier guilds. But you know what WE did on Karana?? Every raid target was on a rotation. There was no poop-socking or Zerging into Fear to kite the zone just to rip CT or Dread, kill it and leave. The planes and everything was on rotation and when it was your turn, you went in, cleared the zone as a guild, spent some good time together and every able guild had an opportunity to kill a CT or Naggy, etc ...
I wish there was a rotation on this stuff instead of the batphones at 3am because Prog popped and there is a race between 2/3 guilds.
Just my 2.5 copper
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Green
Naldarai K'Valor - 50 Dark Elf Cleric - Venerate
Chantela K'Valor - 30 Dark Elf Enchanter - Venerate
Blue
Siahen - 60 Iksar Monk - Azure Guard
Mythias - 52 High Elf Cleric - Azure Guard
Ashlaya K'Valor - 51 Dark Elf Enchanter - Azure Guard
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