1. Get necro
2. Solo anything up to yellow, lots of profit and not hard at all
3. Get necro to Rathe Mountains giant-hunting level
4. Profit massively with little effort. Them being giants just makes it easier to keep track of them when you're fear kiting three at a time. One at a time can be done so drunk you that have to close one eye to see a single screen.
5. Go to EC and buy whatever strikes your fancy
6. Twink the ever-loving crap out of whatever characters follow
I played necros to 50s on live in 2000 and on blue, and past level 15 or so money stopped being a meaningful factor, with just a little work I always had plenty to get anything useful for my level. I haven't played bard or druid so maybe they can make lots of money too, particularly druids with porting, but I can say that necros make plenty of money and at least in outdoor zones, anything they see that's not red is only alive with the necro's permission. And it's really not hard to be converting two or three at a time to a more dead state. Add SOW and Clarity/KEI and it's not even vaguely fair anymore.
And I still think a necro with SOW is one of the best outdoor pullers. I was always able to supply to a group (as long as there were enough mobs) a completely continuous flow of half-dead mobs. Hit them with darkness and at least one more dot, run to group, pet and group wait for mob to arrive and attack, I FD. In 10-15 seconds pet or group has agro, run out, immediately repeat process with another mob, it will arrive at group just as first one dies, already half dead. Group taking little damage, chain pull until someone asks for mercy. Do that in OT and watch your levels go ding ding ding.
Another option is just using a group as an uber-pet and fear kite mobs, very useful if you're low on healing. Goes a tad slower as you'll have to occasionally med, but unless you're no good or the group is stupid, you can still kill things quickly with no one taking any damage.
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