There are many examples of the devs not really knowing what they were doing back in 99. So many imbalances.
Look at warriors...they are THE tank, yet are terrible at holding aggro.
Hybrids with a 40% XP penalty to supposedly offset their increased power over the pure classes. You're telling me Paladins and Rangers are OP so they needed an XP penalty to balance them?
Mages in Kunark having pets that can't possibly hope to stand up to mobs, when their entire class meta is to pet tank.
Wizards.
Massive discrepancy in Epic weapon difficulty, not tied to usefulness. Necro epic = incredibly difficult and questionably useful. Shaman epic = class defining and laughably easy.
The list goes on and on...they were just throwing dart and seeing what stuck. Despite all this, we nerds sit here playing a 20 year old game. /shrug
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