Thread: Game Mechanics: Proc Rates
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Old 06-03-2011, 06:33 PM
Eabon Eabon is offline
Sarnak


Join Date: Apr 2011
Posts: 238
Default Proc Rates

With the May 29th patch, the rate at which weapons proc was decreased significantly. Personally, I don't remember such a low proc rate when I was playing my warrior during Kunark in 2000. As a warrior, I've gone from having mild difficulty keeping aggro, to needing to request that someone roots all of the mobs we fight in exp groups. Having an average of 1 proc every 1 or 2 fights in an exp group makes it near-impossible to have any reasonable functionality as a tank. As a 57 Warrior with two ringed ykesha maces, I think it might be a little silly struggling to keep aggro against a 50 rogue.

There wasn't really much in the patch notes about it, I'm not even sure it was mentioned. Was it the last line: 'Code support for formula 120.'?

Anyway, why was this change put into effect, and what evidence is there that the new proc rate is the classic proc rate?
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