Warriors can hold threat as well as they ever could on live for the timeline. Root allows for temporary aggro control as long as it holds but a good warrior will be trying to land a taunt to hop to the top.
Warrior threat was always a struggle until Luclin when those sweet ssra weapons with 150% proc rates were in the equation. Even then it wasn’t until weapon affinity and augment procs when warriors became aggro monsters.
In the classic era (to include velious) warrior threat was equal parts warrior gear/skill AND the other players taking precautions. Melee would dial back at the start of the fight or frankly wait a spot before engaging. Casters knew not to drop early nukes. Shamans slowed early with the expectation they would be tanking for a bit and on hard hitting content or higher level stuff prone to resist would likewise wait to cast.
We’re spoiled on blue from the use/abuse of on demand aggro clicks.
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