Ah, also from that page (first link):
Quote:
Date : 23/11/2000
Topic : Proc Nerf Continued
This came of the official EverQuest message boards.
Another possibility that fixing the targeted proc issue has opened up is the ability to give mages bigger and better summoned weapons with target-specific procs as they won't proc on everything.
Why didn't you boost the proc rate on PCs instead ?
Because the proc rate on PCs is appropriate given that PCs can seek to buff up their own dexterity. Pets all have pretty low dexterity, which we'll probably scale up in the near future given this change.
A pet with maxed out dexterity will proc nearly as much as it used to.
Didnt Abashi promise he would post any and all nerfs in the server patch message ?
Indeed, of course mistakes do happen and things fall out of the loop. Given the difference in old procs versus new ones, it would be unreasonable to assume that we were trying to slip this one in, don't you think?
- Gordon
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Looking more and more like a hardcoded 2.0-ish ppm. Some tweaks to pet stats might be necessary too.