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Old 01-04-2020, 09:47 AM
Dolalin Dolalin is offline
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More posts that shed some light on the mechanics of this. Pets were moved off the general NPC proc chance table and now rolled like PCs:

Quote:
Date : 03/12/2000



Topic : Pets Again



This came of the official EverQuest message boards.



Did you say that DEX was much lower for pets now?

No. The Dex of pets is not lower than it ever was. What is lower is their proc percentage chance based off of that dex. It used to roll of the NPC table and now rolls of a PC table.


Does DEX affect the fact that an Attack lands, and also affects damage ?

No. It does not.

Did you also lower AGI on pets now ?

We have not lowered any pet stats.

And incidentally, this next post suggests pet summon level ranges were tightened up on the 44th (I think?) pet summons at this time, and incidentally that there was a material power difference between pets sub-35 and 35+. I'm not totally sure what this would have been. Don't want to start speculating so I'll see if I can find more details.

Quote:

Date : 03/12/2000



Topic : Pets



This came of the official EverQuest message boards.



Hi.

We looked over all the details about pets (again).

For example, in order to make a sweeping change to pet stats someone would have to change the data for every individual pet (and there are dozens of them). If something like that were done on purpose it would take a lot of time, it would never be an accident. If it happened accidentally, it would probably have had to happen by some sort of software glitch, and would have probably happened to every NPC. Regardless, we looked at the stats, they are all the same as they were pre-patch.

We looked over the code that determines how the pet acts, its attacks and all of that. It's all just as it was pre-patch. We checked it over, summoned pets and looked at their stats, how they fought… Nothing has changed.

But, as of Monday we will be making one small change to something that has always happened. Some spells could summon pets both under and over 35th level. Pets 36th level and over are more powerful than those of 35th and under. We didn't like the idea that pets summoned with one spell would range so greatly in their power. So we've set it up so that such spells will only summon pets over 35th level. This is, obviously, a small increase in the power of those particular spells. But I want to stress that this will be completely new as of Monday. Pets have always had that level range problem. This is one of those fixes that comes of careful scrutiny of a situation like this. So some good has come of all this.

I don't know that there is much more I can say.

I ask you all to keep in mind that your pets were procing more than they were before, and that they could proc even on a miss. Keep in mind that your pet levels can vary greatly with each summon. Pets will have to fight longer without procing weapons, so they may seem to be more vulnerable…

We've looked over everything, and we found nothing wrong in the programming.

I have a few e-mails from mages telling me that they've seen no change with the exception of the procing (and see the improvement from the auto-dual wield ability). Please, take a step back and look at your pet again.



- Absor
http://web.archive.org/web/200104191...d_December.htm