He makes some points among the ranting, which is appropriate in RnF anyway. If some of the stuff being suggested were originally literal BUGS which were then fixed in later patches, is it really necessary to a classic experience or recreation to make deliberate bugs on schedule? Stuff that was intended, yet is terrible like hybrid penatlies, is one thing, making the game emulate buggy mechanics on purpose for a mere one to three months doesn't seem to accomplish anything of value.
If you think we should in fact have classic bugs included as part of the timeline then where does that end? Should classic plat dupes exist up until the original devs found and ended them?
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