Quote:
Originally Posted by Nitholias01
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its not nearly as bad as it was, I've killed them now a few times in the last month and even found them up with no one in zone a few times in the morning
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Nice! Good to know. I'll start setting up a P99 Titanium install.
Here's everything I remember about soloing the two. Can anyone recommend more soloing tips for a 60 enc?
Verina Tomb
She's a CH'ing 60 cleric, and will buff herself once she spawns, but she doesn't social aggro with anyone. She may need to go OOM before she can be killed, so anti-mana spells are important, but they may not land without a malo since she's 60. The NPC "Draan N`Ryt" is the best charmable pet in that zone, at level 50, but he'd probably need at least one CH with a Reaper to withstand her attacks since she may not be slowable (I think?). She should be pulled to the zone-line with a pet-pull because her summoning will make zoning out for safety impossible. A crystallized pumice could be used to dispell her quickly, but I don't know if an entire pumice would strip all her buffs, and it might pull aggro off the pet.
Vessel Drozlin
The worst part of this fight is how he is surrounded by one-way walls and will flee or summon through them.
There are also level 1 mobs that will attack a sitting enchanter down there, so they should be cleaned out before engaging him first in case you have to wander the halls (or you could cast Feedback DS on yourself), but you may have to go through the one-way walls with a pet in tow, which can be very annoying.
Pulling him into the water may be better, but fighting him underwater may not be ideal, especially during a recharm.
For recharming, having your charmed guard pet pre-targeted, having Wand of Allure on hotkey, re-attacking on hotkey, and staying within non-summon range is crucial. If I tried to fight him again and wasn't in a huge hurry, I may want to try to pet pull him all the way out to the landing by the boats where you first swim underwater into the tunnel to reach him. He may require two pets, or possibly more than one Reaper CH, but I'm not sure. Him fleeing above ground could cause some CC issues with cabilis guards on the shaman guild faction, so having Dazzle/Calm available seems prudent. He will HT once, so you can probably engage him once with a pet before zoning out gracefully and restarting fresh. Rune V and Bedlam on the pets will help survivability a lot.
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What am I missing? Anyone have any better suggestions?