Quote:
Originally Posted by VexNemox
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Back then it was more about playing an ideal
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This is mostly only because we didn't thoroughly understand the classes and their balance and their playstyles back then. I don't think many/any people knowingly picked an underpowered class because they liked the "ideal" of it. We picked classes based on what sounded cool, on what the developers and the flavor text seemed to intend the class for.
I don't think it's fair to say that being aware of game balance and mechanics is skewing things so much as straightening them out. It was skewed in the first place, with deceptive/incorrect information about the game being what people relied on to make their decisions.