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Old 02-17-2020, 04:01 PM
fadetree fadetree is offline
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Join Date: Mar 2012
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Quote:
Originally Posted by Frug [You must be logged in to view images. Log in or Register.]
I may be having a fever dream, but I seem to recall an interview with Brad decades ago that he was surprised at a lot of the emergent gameplay that EQ produced; camping and pulling being among them. They were pretty clear that they wanted people to play according to "The Vision", and a lot of early nerfs were the result of that mindset (DoT/kiting being one, which resulted in the reduced damage while running nerf. That was not something they foresaw, didn't like, and wanted to squash.)
I remember that. The level of emergent gameplay really surprised them. As usual, when you develop in house with no widespread early non developer user testing you are surprised and horrified at the ways that people find to not do what you thought they were going to do.
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