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Old 02-26-2020, 04:03 AM
Dulu Dulu is offline
Sarnak

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Join Date: Nov 2010
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Quote:
Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
There is no way to make EQ a game that doesn't favor the people with 15 hours a day to play. That is how the entire game was designed and anything that anyone does to try to change that will fall flat. Other games do not require maximum hours dedication, everquest does, for maximum victory.

I agree. But I'd go a step further.

Any game worth shit is going to have people playing it 7 days a week, 12+ hours a day, 365. That's just the state of our species right now.

Log into any niche multiplayer game lobby, and you'll see kids with 10,000 hours on their steam profile.

People need to just accept they aren't going to be able to compete on even footing with these people, unless they have some incredible natural talent. But even then, the talented player is going to get beat by the person who merely outworks them.


Everquest (and games like it) are just unique in the sense they give power to the character, while most games these days put the power in the hands of the player.

Think of a kid with 5,000 hours in the latest Call of Duty, or Escape from Tarkov. He's going to shit all over a typical boomer, and no one would bat an eye. But because EQ's power is character based, people want to cry "nerf, balance,change!".