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  #19  
Old 06-09-2011, 07:57 PM
Muligan21 Muligan21 is offline
Large Bat


Join Date: Dec 2009
Posts: 11
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Luclin was disastrous. Yes, I feel the bazaar took away player interaction and the moon was a huge disconnect from Norrath.

In my opinion they should have went classic > kunark > velious > PoP (minus books) and just stopped there. It always seems greener on the other side but if you began with classic and went through it all. Luclin seemed like a joke or an acid trip. You spent forever farming little blue, brain-headed aliens and attempt to get VT keys. Just to go into VT were things were named xjsjflksjdlkf xdsfsdf with 8 billion hit points. It almost appeared the SoE put not thought or time into developing the expansion into making it a part of the existing game.

Of course, this is all in the eye of the beholder, my opinion. Classic EQ was really great. I've played a lot of MMO's at the top level. Taking a break from Rift and finally trying this was great for me. Throughout most of EQ2, WoW, WAR, AoC, FFXI, and now Rift, I hardly remember adding anyone to my friends lists or trying to remember the better people in their respective classes. Within the first weeks of playing P99, I have already began developing a list of people, remembering names, and thanking numerous people for their generosity (buffs, gear, etc.) That's what EQ creates. The further you get into the expansion the more distant that becomes. Some expansions were better than others, i'm not saying all of them were bad. Just like someone had stated earlier, SoL was the beginning of the end. Even some of the better expansion seemed tainted due to SoL.

Project 1999 needs to leave itself where it is for awhile. There is so much to do in Kunark. If people begin growing tired... there are plans for Velious. Then there will be TONS of stuff to do... faction, ToV/NToV, Dain, Sleeper, WW, DN, etc.