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Old 03-05-2020, 12:18 PM
Cen Cen is offline
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Join Date: Jul 2016
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Quote:
Originally Posted by Hazek [You must be logged in to view images. Log in or Register.]
Another reason is because its best to make a farm character first because melee can't solo any high end camps like Guk, IG's, Nox, etc.

I made a paladin because I thought, "they have soothe, 2h damage, tankiness, self heals, double stun, buffs, roots etc, so its gotta be a strong solo melee class." Without knowing that mob damage is broken and melee still take a ridiculous amount of damage regardless of gear.

Now I wish I had a caster.
Whats funny is I have a little of both, and on my melee characters I felt the same way.. Its like your still made of paper. Then I'm like F it, back to Wizard. Then you hear the bone crunches and your lifebar vanish instantly and realize.. Actually melee do mitigate quite a lot.. Its just these NPC fuckers are like hyper blending machines lol. So unfair. Even their magic usage is unfair. We are essentially all leveling mostly from mobs who cant use magic who we are desperately trying to simply not take ANY hits from and thats essentially the way the game is balanced. They never really figured out the whole combat / mitigation thing, defensive discipline is sort of an easy to calculate bandaid being used as a percentage and all
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